Lured by the prospect of a shallow learning-curve I decided to experiment, both from a programming and user experience design point of view, to see what was possible with augmented reality in Unity.
Users can easily qualify good and bad experiences when using digital products, and inevitably choose to avoid services that fail to meet expectations. So when would “bad UX” ever be a good thing for businesses?
After a fun 18 months at the Gooches Court office and a short stint working from home, I’ve found a new office in Stamford that I’ll be moving into very soon. My studio mates include an illustrator/printmaker, an app developer, an embroidery artist, and a social media consultant… so I’m looking forward to working and collaborating in this new creative […]
A simple test using THREE.JS and socket.io demonstrating real time communication between two clients using Websockets.
You may have seen my post on the Supernova Design blog about the recent visit to the studio by graphic design students at New Stamford College where I’ve been helping out a bit this year. Well I thought I should write a follow-up on the project and the students’ responses to the brief. The RSA Everyday Wellbeing brief aims […]
Testing real time communication using Socket.IO in a simple physics-based game built with Phaser
After thirteen years in London I’ve moved back to the homelands of Lincolnshire to set up base. The new studio is on the top floor of a very old stone building facing the town meadows. I’ll post more photos to this Flickr album when I get a chance – Photos of the Stamford studio on […]